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Upgrade Item Mall Equipment Enhancement

Upgrade Item Mall Equipment Enhancement

Every weapon or armor sold in the Mall has a style of its own,butwhat's really going to get you excited is the amazing power.they cangenerate after being enhanced! Every weapon sold in the Mall can beenhanced – let's take a look at how their attributes improve afterbeing enhanced. In Version 4.0,we optimized the process of Item Mallweapon enhancement,and removed the NPC who used to enhance the weaponsin the Welling Village Weaponry. The weapon enhancement will now be inthe Forging House of the Item Mall which will be more convenient forplayers. Even more exciting are that weapons and gear can nowbe enhanced to +6. The higher the attribute,the stronger it's power. Goahead,have a try!

Enhancing process:



1.Put the Item Mall equipment you want to enhance in your inventory. Ifthe weapons are new or still in their equipment boxes,you must open theboxes to enhance them.
2.Prepare enough Strong Scrolls,because each level requires a number ofStrong Scroll equal to the level you want to upgrade to. For example,ifyou want to enhance a +3 weapons to +4,you need to prepare 4 StrongScrolls.
3.Open the Forging House,and click on the Item Mall weapons or gears toenhance. The enhancing success rate is 100%. After enhancement,theStrong Scrolls will be deducted accordingly.
Version 4.0 Item Mall weapons and gear enhancement list:

Enhanced Weapon
a) Sky Sword

Normal = atk+10 spd+10 24% chance of critical strike
+1 = atk+12 spd+12 24% chance of critical strike
+2 = atk+12 spd+12 30% chance of critical strike
+3 = atk+14 spd+14 32% chance of critical strike
+4 = atk+18 spd+18 34% chance of critical strike
+5 = atk+30 spd+30 36% chance of critical strike
+6 = atk+42 spd+42 38% chance of critical strike
b) Attack Pestle

Normal = atk*50% consume enemy's 50% sp
+1 = atk*50%   consume enemy's 70% sp
+2 = atk*50%   consume enemy's 90% sp
+3 = atk+30   consume enemy's 90% sp
+4 = atk+40   consume enemy's 95% sp
c) Beast Fork

Normal = atk+10   maxhp+80   24% chance of critical strike
+1 = atk+12    maxhp+100   24% chance of critical strike
+2 = atk+12    maxhp+100   30% chance of critical strike
+3 = atk+14    maxhp+120   32% chance of critical strike
+4 = atk+18    maxhp+160   34% chance of critical strike
+5 = atk+26 maxhp+240 36% chance of critical strike
+6 = atk+34 maxhp+320 38% chance of critical strike
d) Spirit Fork

Normal = matk+10    maxhp+80    24% chance of critical strike
+1 = matk+12    maxhp+100    24% chance of critical strike
+2 = matk+12    maxhp+100    30% chance of critical strike
+3 = matk+14    maxhp+120    32% chance of critical strike
+4 = matk+18    maxhp+160    34% chance of critical strike
+5 = matk+26 maxhp+240 36% chance of critical strike
+6 = matk+34 maxhp+320 38% chance of critical strike

e) Polished Wand

Normal = spd+10    maxsp+80    24% chance of critical strike
+1 = spd+12    maxsp+100    24% chance of critical strike
+2 = spd+12    maxsp+100    30% chance of critical strike
+3 = spd+14    maxsp+120    32% chance of critical strike
+4 = spd+18    maxsp+160    34% chance of critical strike
+5 = spd+26 maxsp+240 36% chance of critical strike
+6 = spd+34 maxsp+320 38% chance of critical strike
f) Light Wand

Normal = matk+10    maxsp+80    24% chance of critical strike
+1 = matk+12    maxsp+100    24% chance of critical strike
+2 = matk+12    maxsp+100    30% chance of critical strike
+3 = matk+14    maxsp+120    32% chance of critical strike
+4 = matk+18    maxsp+160    34% chance of critical strike
+5 = matk+26 maxsp+240 36% chance of critical strike
+6 = matk+34 maxsp+320 38% chance of critical strike
g) Lord Sword

Normal = matk+10    spd+10    24% chance of critical strike
+1 = matk+12    spd+12    24% chance of critical strike
+2 = matk+12    spd+12    30% chance of critical strike
+3 = matk+14    spd+14    32% chance of critical strike
+4 = matk+18    spd+18    34% chance of critical strike
+5 = matk+30 spd+30 36% chance of critical strike
+6 = matk+42 spd+42 38% chance of critical strike

h) Crescent Bow

Normal = atk+10    spd+10    24% chance of critical strike
+1 = atk+12    spd+12    24% chance of critical strike
+2 = atk+12    spd+12    30% chance of critical strike
+3 = atk+14    spd+14    32% chance of critical strike
+4 = atk+18    spd+18    34% chance of critical strike
+5 = atk+30 spd+30 36% chance of critical strike
+6 = atk+42 spd+42 38% chance of critical strike
Note:  The Crescent Bow enhanced above +3 can be used to kill monsters that have bow resistance.

i)Golden Rings [Coming soon]

Normal = spd+30  it has 6% seal resistance effect.
+1 = spd+35  it has 6% seal resistance effect.
+2 = spd+40  it has 8% seal resistance effect.
+3 = spd+45  it has 10% seal resistance effect.
+4 = spd+50  it has 12% seal resistance effect.
+5 = spd+55  it has 14% seal resistance effect.
+6 = spd+60  it has 16% seal resistance effect.


Enhanced Armor
a) Energy Halo

Normal = maxhp+80 maxsp+80  
+1 = maxhp+100 maxsp+100  
+2 = maxhp+120 maxsp+120
+3 = maxhp+140 maxsp+140
+4 = maxhp+160 maxsp+160
+5 = maxhp+180 maxsp+180
+6 = maxhp+200 maxsp+200
b) Golden Ears

Normal = spd+10
+1 = spd+20
+2 = spd+30
+3 = spd+40
+4 = spd+50
+5 = spd+60
+6 = spd+70
c) Stand Ears

Normal = def+10
+1 = def+20
+2 = def+30
+3 = def+40
+4 = def+50
+5 = def+60
+6 = def+70
d) Jade Ears

Normal = mdef+10
+1 = mdef+20
+2 = mdef+30
+3 = mdef+40
+4 = mdef+50
+5 = mdef+60
+6 = mdef+70
e) Dark Evil Wings

Normal = atk+12 matk+12
+1 = atk+16 matk+16
+2 = atk+20 matk+20
+3 = atk+24 matk+24
+4 = atk+28 matk+28
+5 = atk+32 matk+32
+6 = atk+36 matk+36
Note: The color will change to match the player's eye color.
f) Angel Wings

Normal = def+12 mdef+12
+1 = def+16 mdef+16
+2 = def+20 mdef+20
+3 = def+24 mdef+24
+4 = def+28 mdef+28
+5 = def+32 mdef+32
+6 = def+36 mdef+36
Note: The color will change to match the player's eye color.
g) Archangel Wings

Normal = spd+10
+1 = spd+20
+2 = spd+30
+3 = spd+40
+4 = spd+50
+5 = spd+60
+6 = spd+70
Note: The color will change to match the player's eye color.
h)Friendship Brooch

Normal = atk*2 matk*2
+1 = atk*2 matk*2 maxhp+30
+2 = atk*2 matk*2 maxhp+60
+3 = atk*2 matk*2 maxhp+90
+4 = atk*2 matk*2 maxhp+120
+5 = atk*2 matk*2 maxhp+150
+6 = atk*2 matk*2 maxhp+180
i) Kung-Fu Suit [Coming soon]

Normal = atk+10 maxhp+100
+1 = atk+20 maxhp+140
+2 = atk+30 maxhp+180
+3 = atk+40 maxhp+220
+4 = atk+50 maxhp+260
+5 = atk+60 maxhp+300
+6 = atk+70 maxhp+340
j) Purple Wing Robe [Coming soon]

Normal = matk+10 maxhp+100
+1 = matk+20 maxhp+140
+2 = matk+30 maxhp+180
+3 = matk+40 maxhp+220
+4 = matk+50 maxhp+260
+5 = matk+60 maxhp+300
+6 = matk+70 maxhp+340

TOP

so i can put strong scrolls into my freind brouch?
You shouldnt throw stones if you live in a glass house.

TOP

Reply 2# Rob1000's post

Of course you can~

TOP

I always loved halo. Nice upgrades! Keep up the good work wlo team.

TOP

lol finnaly IM items are getting better
Taurus server:
semi active
Flood 16x water wit- 12x rb fred, 181 nonrb shasha
Zerg 15x fire killer- 12x rb roca, 181 non rb vic
TorChick 14x fire wit- 12x rb niss, 9x rb vic
M1Abrams 14x earth wit- 14x angela, 181 non rb eva
SeaMaiden 12x water wit- 16x angela

TOP

Upgrade Twice?

Can I upgrade equipment more than once by adding Strong Scrolls?

TOP

Reply 6# ronbaby's post

you can upgrade the eq as much as you want until +6 , BUT you can only jump another "level" of upgrade once you have the required SS to get to that level.
Taurus server:
semi active
Flood 16x water wit- 12x rb fred, 181 nonrb shasha
Zerg 15x fire killer- 12x rb roca, 181 non rb vic
TorChick 14x fire wit- 12x rb niss, 9x rb vic
M1Abrams 14x earth wit- 14x angela, 181 non rb eva
SeaMaiden 12x water wit- 16x angela

TOP

Can I take an eagle wand and use strong scrolls? or does it have to be an IM weapon?

TOP

only stuff from IM can use strong scroll XD
13x RB Fire Killer
12x RB Earth Priest
Gemini
Vice of Mayhem

TOP

Great! Much better in V4.0

TOP

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